Dragon Mage 0.8.1 Housekeeping Patch
Magli Draelyn the Half-Dragon Mage » Devlog
Don't mind me--just thought I'd clean up a few things around here.
Level Changes
Ch. 0-1
- Added text hint about running jumps having more height in the first room.
- Moved the "Drop" control prompt in the Magic Star introduction room into the ground.
- Extended the length of the Magic Boost introduction room and added a crouch space right before the Boost Jump prompt.
Ch. 0-2
- Separated the "Pop-Up" and "Vault" control prompts in the second room.
- Split apart the giant wall in the middle of the rising and diving Fire Tackle room so that the left half is shorter and the right half has a slope on its right side.
Ch. 0-3
- [EDIT: 5/20/2025] Fixed an out of bounds entrance location at the upper part of the wall slide + wall climb combo introduction room.
Ch. 1-1
- Added small divot in the Yellow Dragoon introduction room to demonstrate updated enemy behavior (see below).
Enemy Changes
- Yellow Dragoons will now stop moving when touching a wall unless you are still in their line of sight.
- Checkpoints now keep track of which enemies were defeated between lives.
Get Magli Draelyn the Half-Dragon Mage
Magli Draelyn the Half-Dragon Mage
Switch between two sides of the same character!
Status | In development |
Author | Kaysun |
Genre | Platformer, Action |
Tags | 2D, Dragons, Female Protagonist, gamepad, Godot, Magic, Pixel Art, Singleplayer, Sprites |
Languages | English |
More posts
- [DEMO 8 UPDATE] New Music!Mar 04, 2025
- [DEMO 7 UPDATE] Dragon Mage Ch. 1-4: Railway RunawayDec 25, 2024
- Dragon Mage 0.6.3 ChangesNov 28, 2024
- Some Changes (0.6.1 and 0.6.2)Nov 12, 2024
- [DEMO 6 UPDATE] Dragon Mage Ch. 1-3: Skyline ScrambleOct 24, 2024
- Dragon Mage Ch. 1-2: Perilous ParkingAug 22, 2024
- Dragon Mage Post-NG Launch Changelog #3Jul 23, 2024
- Dragon Mage Post-NG Launch Changelog #2Jul 07, 2024
- Dragon Mage Post-NG Launch Changelog #1Jun 21, 2024
Leave a comment
Log in with itch.io to leave a comment.