Dragon Mage Post-NG Launch Changelog #3


General Changes:

  • Added an options menu that can be accessed from the title or during gameplay with settings for glide toggle, crouch toggle, and controller bindings.
  • Boss dialogue can now be skipped with Escape Key/Start.

Level Adjustments:

  • Added medal fragments to every level prior to 1-1.
  • Added helper image sequences to 0-1.
  • Re-added and changed the order of some rooms in 0-3.
  • Added a new room to demonstrate switching forms in midair or on a wall as well as the wall jump refresh.
  • Added an extra looping one-room level where you can freely experiment with Magli Draelyn's moveset.

Player Character Changes:

  • Magli Draelyn has new idle animations that play while her temper level is vulnerable.
  • Magli's maximum glide time has been reduced from 5s to 3s to balance out the wall jump refresh.
  • Draelyn's Fire Tackle can now be slide canceled midway through her active frames and at any time during her endlag frames so long as she's on the ground.
  • Increased the speed penalty of slide canceling Fire Tackle from -60% to -75%.
  • Draelyn can now jump cancel her Fire Tackle in midair as long as her wing jumps haven't been used up.
  • When Draelyn starts sliding, she now gets a little bit of coyote time for the first 0.1 seconds of the slide, allowing her to slide in midair for a bit when starting a slide right off of a ledge.

Files

Dragon Mage [Demo 4 - Now on Godot!] (Windows).zip 164 MB
Jul 23, 2024
Dragon Mage [Demo 4 - Now on Godot!] (Linux).zip 165 MB
Jul 23, 2024
Dragon Mage [Demo 4 - Now on Godot!] (MacOS).zip 188 MB
Jul 23, 2024
Dragon Mage [Demo 4 - Now on Godot!] (HTML5).zip Play in browser
Jul 23, 2024

Get Magli Draelyn the Half-Dragon Mage

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